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Breath of the Wild followed the evolution of RPGs across the industry – open-world, 3D, and filled with side objectives and little tidbits to do besides the main story. The difference was that it revolutionized open-world games, as evidenced by the titles it has since inspired […]
Link can’t speak, making Zelda the emotional core of a story in desperate need of one. Our protagonist can only stop and stare, providing the occasional nod or grunt to ensure he is with Zelda regardless of whatever circumstances might greet them. Given that so many […]
I’m worried that Breath of the Wild 2 likely won’t heed this advice, with Zelda being yeeted into a hole in the latest trailer and seemingly imprisoned as Link, Ganon, or whoever we end up playing as is tasked with saving her and freeing the realm. […]